Getting Started
Xcode is available through the Mac App Store. Download and install it — it includes the iOS SDK, Interface Builder, Simulator, and all necessary tools. Minimum requirements: macOS Ventura+ and 20GB free disk space.
Xcode organizes projects into these key areas:
When you create a new project, Xcode offers several templates:
File → New → Project
→ iOS → App (recommended for most projects)
→ Choose: SwiftUI or Storyboard
→ Interface: Swift / SwiftUI App Lifecycle
→ Organization Identifier: com.yourname
The Simulator runs on your Mac and emulates iPhone and iPad devices. Features include:
Cmd + R to build and run. Use Cmd + B to build without running. Use Shift + Cmd + K to clean the build folder.
A standard iOS project contains:
MyApp/
├── AppDelegate.swift // App lifecycle events
├── SceneDelegate.swift // Scene management (iOS 13+)
├── ContentView.swift // Main view (SwiftUI)
├── Assets.xcassets/ // Images, colors, app icon
├── Info.plist // Configuration and permissions
├── LaunchScreen.storyboard
└── MyApp.xcodeproj/ // Project file
Text view and run the debugger.